Interaction: Core Studio
This course is an intensive project-based studio, focusing of the principles and elements of interactive and online media. Students will produce projects with increasing complexity, focusing on historic precedents, information architecture, media integration and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and principles of user experience
Instructor: David Carroll Unit 1. Human to Human
Persuation: "Made You Look"

Media : Interction situated in public space
Objective : Persuade an individual to perform a verifiable action
Intervention: "Online Questions"

Media : Interaction in online space
Objective : Design a provocation online that attempts to meaningfully reframe a topic or issue
simulation: "Dragon Ball Rock, sissor Paper!"

Media : Small group interaction
Objective : Design a game-like interaction that uses role-play to simulate a machin process
Unit 2: Human-Computer(HCI)
Midterm: "Sil(you)ette"

interative instialltion. Collaboration work with Briana Fahey and Seeta Kanhai
Unit 3: Computer-Computer
Final: "Sil(you)ette"

interative instialltion. Collaboration work with Briana Fahey and Seeta Kanhai
Luna
Core Studio : Interaction
Core Studio : Space
Works
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