Benefit Reception
and Silent Auction
<< Wednesday, October 27
Parsons School of Design
Gallery at 2 West 13th Street
New York City
<< Voting Booth Project HOME
Designers have always wanted to believe that design matters,
but rarely has the case been made as convincingly
as it was in Florida in the 2000 presidential election.
The protagonist was not a candidate but a piece of voting
equipment: the quirky, difficult-to-use Votomatic, a machine
that confused numerous voters, led to large numbers of
votes not being counted, and set in motion a series of
events that led to electoral votes being awarded to George
W. Bush, winning him the presidency. With its awkward,
perplexing design, the Votomatic changed the course of
history. If it is not the exactly a testament to the ability
of good design to solve problems, it certainly underscores
the extent to which fl awed design can create them.
At Parsons School of Design, we are committed to
looking at design not only as a theoretical exercise and
not only as an aesthetic pursuit — vital though both of
these ways of seeing design are — but also as a presence
in the world of public affairs and culture. Exploring the
connections between design and politics, economics, social
science, media, entertainment, health care, technology,
and education — in short, between design and society — is
an essential part of our mission. We believe that design
exists in the real world and that great design improves
the world. It is never enough on its own, but as the events
in Florida prove, we ignore good design at our peril.
When the hotelier and developer André Balazs acquired
several dozen Votomatics from a flea market in Florida,
he shared one of them with his good friend Ken Lerer,
an ardent proponent of social causes. It was through
Ken Lerer that the booths were fi rst made available to
Parsons, and with his help and that of Rick Finkelstein, we
devised the notion of asking a group of artists, architects,
and designers to take a Votomatic and use it as the basis
for some kind of creative work. Participants in the project,
which became known as THE VOTING BOOTH PROJECT,
were invited to respond to the booth in any way they
chose — by turning it into a new work of art, by embellishing
it, or even by using it as the inspiration to design an
alternative version of a voting machine.
The Florida Votomatic booths — and booths is something
of a misnomer, since they are actually more in the line
of lightweight tables on spindly legs, no more like true
booths than today´s small phone kiosks are true telephone
booths —have a casual, almost amiable look to them at
first glance. They are altogether different from the heavy,
curtained voting machines that are still used in New York,
relics of another age, and they are equally different from
the newer electronic voting machines that are gradually
coming into use in many states and which present an
altogether different set of problems of their own. The
Votomatics are essentially portable desks on which voters
punch out their choices on paper ballots that are set into
a patterned clear plastic holder. It is not hard to see how
easy it is for voters to be confused by the way in which
the ballot needs to be positioned within the holder to make
a vote effective. The booths are made to be folded up like
metal valises, almost like large artists’ portfolios, and
their very lightness suggests a kind of transient quality,
as if the votes they were made to record could fl y away like
the infamous chads that come out of their punched-out
paper ballots.
We are honored to be able to put the results of THE VOTING BOOTH PROJECT
on display at Parsons. It is a way
of celebrating the work of these artists, architects, and
designers and the comments they make on the democratic
process, and it is also a way of revealing the intimate
connection between design and public life — indeed, between
design and democracy. Design matters to our public life,
not only in Florida but everywhere.
I have already mentioned both André Balazs, whose
generosity made this exhibition possible, and Ken Lerer,
whose enthusiasm and commitment to Parsons made it
possible for it to happen here. Norman Lear’s enthusiastic
endorsement of the project were both welcome and
appreciated. I also thank David Rockwell, Ronald Feldman,
and Nick Dawes for their invaluable counsel.
But no one has played a larger role in the creation of this
exhibition than Chee Pearlman, the gifted design consultant,
writer, and editor who has acted as our guest curator. It
has been a pleasure to work with her on this project and
to say that this exhibition refl ects Chee´s vision as much as
my own. Many thanks are also extended to Chee’s capable
assistant, Emily Main. The eminent design fi rm Pentagram
played a critical role in the design of both the exhibition and
its accompanying materials, and we are deeply grateful
to Michael Bierut and his colleague Jena Sher for their
extraordinary work. Michael Moran’s wonderful photographs
and tireless effort are similarly appreciated. This
very catalog was made possible by the enthusiastic and
generous support of the Julien J. Studley Foundation.
Several members of the Parsons staff have also played
critical roles in the creation of this exhibition, including
Susan Ebersole, Director of Development, and Deborah
Bogosian, Director of External Affairs. Christopher Mount,
the new Director of Exhibitions and Public Programs,
quickly became an essential part of the project team.
Mira Jacob, editor of RE:D, our alumni magazine, and Meg
Callery and the Promotion Design team were a tremendous
support for the catalogue and printed materials. P.R.
consultant Cecilia Bonn was tireless in her effort to get
word about the project out. As always, Assistant Director
of Exhibitions Daisy Wong installed the show beautifully,
while Chair of Design and Technology Colleen Macklin and
her students gave us technical wherewithal for the online
gallery. I am also indebted to my wonderful assistant
Erin Kane, for helping me to keep this and so many other
projects moving forward.
Finally, I am delighted to acknowledge those at New School
University whose support for innovative programming at
Parsons has been unfl agging: President Bob Kerrey, Provost
Arjun Appadurai, and Executive Vice President Jim Murtha.
Paul Goldberger
Dean
The idea that designers can be outspoken about social
issues might come as a surprise to some. While designers
are often seen as fixers and problem solvers, they are
rarely regarded as political critics or activists. It is
that misperception, in fact, that makes the opening of
THE VOTING BOOTH PROJECT all the more compelling.
Forty-seven designers, architects, and artists have
contributed to this exhibition, showcasing their response
to the Votomatic punch-card voting machine — the very
object that sent the 2000 presidential election in Florida
into a tailspin. Each participant was sent a metal valise
containing the collapsible booth, a design that has changed
little since it was introduced by Votomatic in the early
1960s and that for a time was the most widely used voting
machine in America. Entirely self-contained, its case opens
to form a small table with side wall flaps, screw-on legs,
a florescent light, and a tiny stylus for punching chads out
of perforated voting cards. (Many of the booths participants
received had chads still in them.)
None of the participants addressed the assignment as they
would a typical design breif — to try to fix a machine that
has clearly been declared broken. Instead, this humble
and now discredited device took on a job it never imagined:
it became a platform with which to speak out about
democracy in the public realm and to investigate design’s
relationship to our country’s democratic ideals.
American presidents since Thomas Jefferson (a champion
of classical principles in law and in architecture),
have understood how design can communicate a political
message. If you doubt this is true today, witness the
masterful 2004 Republican National Convention in New
York. With its less-than-subtle iconography — crosses
visibly embedded in podiums, Godzilla-scale flags digitally
billowing across a brace of fl at-screen monitors, and a
stage thrust forward into the warm embrace of a receptive
audience for the fi nale — every inch of the RNC was a public
communiqué choreographed to a standard even Hollywood
could envy.
Sadly, more design effort may have gone into the
Republicans’ message-making in New York than into the
mechanics of voting in the 2000 presidential election. In
the now notorious Palm Beach County case, elections
supervisor and neophyte graphic designer Theresa LePore
crafted what she assumed would help the county’s elderly
population read the slate of presidential options, a lengthy
list that included not just George Bush and Al Gore and
their running mates, but also Reform Party candidate
Patrick Buchanan and Green Party nominee Ralph Nader,
as well as six other fringe candidates and their running
mates. Any graphic designer knows, the more entries you
add to a fixed column, the smaller the type must become,
and thus LePore’s "butterfly" ballot, with its names on opposing
sides and arrows leading to the punch holes in the center became her design of choice.
It’s not unreasonable to imagine how the larger type that
the butterfly ballot allowed might have been a smart idea
had the voting apparatus been better able to accommodate
it. LePore arranged Bush’s name on the left page with Dick
Cheney’s in smaller type below. Gore was listed second
alongside running mate Joe Lieberman.
A number of designers created fully immersive
experiences with their Votomatics. Visitors are invited
to step inside the curtain of @radical.media’s "Operation
Agitation" booth to partake in the voting process. But
press the metal stylus to punch out the chad behind any
hole besides the Bush-Cheney ticket and a haptic
shaking and loud jarring noise cause you to reconsider.
Less sinister, and with the hope of engaging viewers in
a helpful way, is Allan Wexler’s transformation of the
Florida artifact into his "National Voting Registration
Booth." Pull up a chair to his compact table, fill out your
registration form, and Wexler’s booth handily provides
even the mailer and stamp with which to register. Two
architecture offi ces saw refl ections of Las Vegas in the
voting process. While not actually functional, Craig
Hodgetts and Hsin-Ming Fung’s "C*H*A*D — Crap-Shoot
Handling of American Democracy" and James Stewart
Polshek’s "What Happens in Vegas Stays in Vegas" both riff
on what democracy would yield if voting were the result
of a slot machine’s random number-generating algorithms
instead of unreliable — if not occasionally random c holes
in a punch voting card. Is the slot machine a more accurate
metaphor for the democratic process?, they ask.
Sheer poetics infuse more than a few projects. An elegiac
sense of the struggle for equality throughout history is
evoked by Maira Kalman’s embroidered sampler, draped
shroud-like over her booth. Stitched into the white linen is
a quote from Abraham Lincoln’s 1862 address to Congress.
"The occasion is piled high with difficulty, it reads. "We
must disenthrall ourselves, and then we shall save our
country." Lewis.Tsurumaki.Lewis’s booth, ’Bellow,’ heaves
a deep, audible sigh as the case that once housed a voting
apparatus mechanically opens and shuts, exhaling in
frustration and weariness, while Anderson Architects’s
booth "Nervous?" makes manifest many voter’s feelings
about the November 2004 election by literally shaking and
twitching as the days count down to the day America casts
its votes. And Stefan Sagmeister hijacks the entire booth to
use it as a means of communication by having it pulverized
into several colors of powdery granulate. "It is a symbol
of how, in those weeks in Florida, the voting booth did away
with the regular democratic process, ground it into little
pieces, and then reconstructed those little pieces into
something new, something visualized by the new authors
rather than the voting public." Sagmeister returns the
favor by deploying the pulverized pieces to spell out a text
of his own.
These are just a few of the exuberant commentaries and
boundless variations on a theme that the design and art
communities returned for THE VOTING BOOTH PROJECT,
an exhibition where design and democracy meet — or
perhaps in this case collide. What clearly emerges is a
sense that these talents have no shortage of wit, critique,
eloquence, purpose, and passion to contribute on issues
affecting our social realm. On behalf of Parsons School
of Design, I am deeply grateful to each of them for the
time and creativity they poured into this project and their
commitment to the issues at hand.
Chee Pearlman
Curator