PImage wolf1, wolf2, wolf3; float frame = 0; void setup(){ size(1024,683); wolf1 = loadImage("wolf_test1.png"); wolf2 = loadImage("wolf_test2.png"); wolf3 = loadImage("wolf_test3.png"); background(wolf2); } void draw(){ //blend(wolf1,0,0,width, height, 0, 0, width, height, SCREEN); image(wolf2, 0, 0); frame+=1.5; if (frame > 150){ println(frame); tint(255,255,255,frame-150); image(wolf3, 250, 166); } }