PImage puter, library, dino; void setup(){ size(640,517); puter = loadImage("puter.png"); library = loadImage("library.png"); dino = loadImage("dino.png"); } void draw(){ dino.blend(library, 0,0,600,500,0,0,600,500,LIGHTEST); dino.blend(puter,0,0,600,500,0,0,600,500,DARKEST); image(dino,0,0); }