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<title>HIT ME!</title>
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<description></description>
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<dc:date>2005-11-27T06:15:21-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/11/hiatus.html">
<title>Hiatus</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/11/hiatus.html</link>
<description>I sadly need to take a break on this project while I develop Discreet Interfaces. Hopefully I can return to it in the new year....</description>
<dc:subject>General</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-11-27T06:15:21-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/08/some_key_points.html">
<title>Some key points (on-going list)</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/08/some_key_points.html</link>
<description>I have been thinking about the context of Hit Me! and the various concepts it addresses. Certainly I am missing stuff, but this is a start. 1. Metagame/social context 2. Emergent behavior 3. Alternative gaming controls 4. Performace/ritual 5. Spectator...</description>
<dc:subject>General</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-08-17T07:14:44-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/08/c_interface.html">
<title>C++ Interface</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/08/c_interface.html</link>
<description>I have been slowly trying out possible ways to incorporate an interface written in C++. The game would be more stable, reliable and controllable in C++ than Director. No camera switching problems, less lag time and no more figuring out...</description>
<dc:subject>Software Issues</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-08-14T10:41:55-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/06/rule_set.html">
<title>RULE SET:</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/06/rule_set.html</link>
<description>Two players, one Red, the other Blue, start the game back to back with arms outstretched in the center of the 10ft diameter playing circle. Once &quot;Hit Me!&quot; is heard, the game has started. The object of the game is...</description>
<dc:subject>Rules</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-06-17T09:48:43-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/06/thesis_performa.html">
<title>Thesis Performance: Tournament</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/06/thesis_performa.html</link>
<description>I planned way for this event and was unable to reach all my goals. I almost broke the game the morning of the tournament and instead of buildling up the various stages of the tournament I was only able to...</description>
<dc:subject>Playtesting</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-06-06T19:59:51-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/playtesting2.html">
<title>Playtesting2</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/playtesting2.html</link>
<description>Sunday April 24th, 3-4 pm 10th Floor lab Rm 1005 I bought too many Japanese snacks... The simultaneous video input thru firewire and USB turned out to work really well. I was really pleased with the relatively clear photos and...</description>
<dc:subject>Playtesting</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-04-24T12:57:35-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/simultaneous_du.html">
<title>Simultaneous Dual Video Input on 12&quot; Powerbook</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/simultaneous_du.html</link>
<description>Oh yeah. With Mister Theo Watson&apos;s ingenious suggestion, I was able to port 2 video inputs coming into my Powerbook simultaneously. The lab mysteriously acquired the Irez USB ADVC in the last few days. Funny... it had been missing all...</description>
<dc:subject>Hardware Issues</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-04-22T09:57:30-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/foul_play_socce.html">
<title>Foul Play: Soccer Terms</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/foul_play_socce.html</link>
<description>When is foul/dangerous play called in soccer. This is important when thinking about what is dangerous play in Hit Me! These sort of rules can define what dangerous play is. The interesting thing about soccer is that it&apos;s up to...</description>
<dc:subject>Rules</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-04-12T12:58:58-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/meeting_with_ni.html">
<title>Meeting with Nick</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/04/meeting_with_ni.html</link>
<description>Met with Nick today. Here are the notes from the meeting: 1. Importance of adding &quot;rituals&quot; into the game. Rituals can be used to emphasize certain things in the game, as well as make it a more interesting experience. For...</description>
<dc:subject>Meeting Notes</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-04-06T22:55:34-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/snapshots.html">
<title>Snapshots</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/snapshots.html</link>
<description>Giving the Snapshot value in the point system would: -- Strengthen the relationship between the action and the projected image for the spectator -- Encourage the player to come up with more strategy beyond flailing arms -- Give more justification...</description>
<dc:subject>Rules</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-03-25T11:12:07-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/analog_digital.html">
<title>Analog Digital Video Converter Issues</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/analog_digital.html</link>
<description>Okay. This is frustrating. First of all none of the ADVC USB adapters borrowed from the lab worked, both for my Powerbook and for the Dell towers in the lab. I have been tinkering with those things now for weeks!...</description>
<dc:subject>Hardware Issues</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-03-24T23:10:38-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/headgear.html">
<title>Headgear</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/headgear.html</link>
<description>So after the first playtesting session, I a considering different ways of improving upon the hat. Prithvi pointed out that he could not properly close the bottom of the hat without choking himself. That&apos;s why he wearing it so loosely...</description>
<dc:subject>Hardware Issues</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-03-15T22:21:25-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/firewire_digita.html">
<title>Firewire Digital Video Converters</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/firewire_digita.html</link>
<description>After much research, I found some digital video converters that may work for this project. They are a little pricey but if I can get one of these, I would be in good shape for a while when working with...</description>
<dc:subject>Hardware Issues</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-03-15T22:19:19-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/struggling_with.html">
<title>struggling with ADVC on my powerbook</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/struggling_with.html</link>
<description>Yesterday, I spent a whole worthless day trying to figure out the best way to bring in the video into my laptop. Unfortunately, the ADVC composite to USB adapter does not work well and the images disappear at times showing...</description>
<dc:subject>Hardware Issues</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-03-11T17:28:08-04:00</dc:date>
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<item rdf:about="http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/second_meeting.html">
<title>Second Meeting with Nick</title>
<link>http://a.parsons.edu/~kaho/hitme/blog/archives/2005/03/second_meeting.html</link>
<description>Met with Nick last Tuesday. I showed him the video from the playtesting and he gave me the following advice: - color coding boundaries to make more obvious to players - diameter probably needs to be larger - think about...</description>
<dc:subject>Meeting Notes</dc:subject>
<dc:creator>kaho</dc:creator>
<dc:date>2005-03-03T16:55:51-04:00</dc:date>
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